OpenVT
A downloadable tool for Windows and Linux
OpenVT is software for Vtubing with 2D Avatars
Focused on stable, cross platform availability


Why should I care?
OpenVT strives to be largely compatible with VTubeStudio, the premier software for Live2D based tracking for Vtubing.
Models can be used between the two, sharing the same files without need to make adjustments. Any OpenVT specific settings are kept separately to avoid possible collisions with namespacing. Whenever possible, VTubeStudio will still be respected as the standard. OpenVT exists not as a competitor, but as a mostly drop-in alternative to serve a niche that is not directly supported.
The application is designed to be easy to use and provide a consistent experience for streaming across operating systems, with Linux desktop support being a top priority. Feature parity with VTS is a goal, excluding more complex features such as plugin compatibility, and VNet.
Supported Trackers
- OpenSeeFace (Linux)
- VTubeStudio (Mobile TCP over Wi-fi) (Win/Linux)
Differences from Alternatives
- native Linux support
- open source development allowing for community driven feature delivery
- transparent window support to simplify alpha based capture in OBS, without the need for virtual camera or spout in all supported operating systems
- adjustable filtering settings, allowing for sharper scaling of pixel art models
- multi-window popout controls
- generally lower system requirements
How is it Built?
The majority of the vtuber ecosystem is built in Unity, largely due to familiarity of the software for 3D applications and the direct support for Live2D being provided by Cubism. By contrast, OpenVT is built in Godot. It leverages much of the same open-source software for facial tracking, and native libraries for controlling models.
Development of OpenVT also helps contribute to upstream dependencies, such as GDCubism, benefiting the wider community of games and applications made with Godot.
Made Possible with
OpenVT is non-commercial software. You should never pay for a copy of it
Discussion and Contributions welcome through Github
Donations are accepted through ko-fi